Inventors:
Benjamin G. Sawyer - Freeport ME, US
Lynn E. Fiellin - New Haven CT, US
Assignee:
YALE UNIVERSITY - New Haven CT
International Classification:
G09B 23/28
Abstract:
Systems and methods are provided for assessing behavioral patterns and promoting behavioral change by comparing the performance of a user within a videogame or simulation to aspirational attributes (e.g., attributes defining an aspirational avatar) selected by the user in advance of the game, and conveying the results of the comparison to the user with video, graphics, text, audio, other media, or a combination thereof. The assessment can include guidance or suggestions regarding the need for behavioral modification and/or an identification of the user's choices that caused the user to attain, or fall short of the user's predefined aspirations.