Inventors:
Kenneth O. Stanley - Austin TX, US
Risto Miikkulainen - Austin TX, US
Assignee:
Board of Regents, The University of Texas System - Austin TX
International Classification:
A63F 9/24, A63F 13/00, G06F 17/00, G06F 19/00, G06N 3/02
US Classification:
463 42, 463 43, 463 21, 463 23, 706 15
Abstract:
A method for providing real-time machine learning to agents used in video games is disclosed. Initially, adjusted fitnesses of a set of agents within a population are determined. An agent having a relatively low adjusted fitness is then removed from the population. Subsequently, a parent agent is probabilistically selected from the population to generate an offspring agent. Finally, the removed agent is replaced by the offspring agent, maintaining a continuous real-time replacement cycle.