Position:
Software Developer at Punchkick Interactive Inc.
Work:
Punchkick Interactive Inc.
since Oct 2012
-
Software Developer
Tibra Trading
- Chicago Feb 2012 - Oct 2012
-
Software Developer
Irrational Games
Jan 2010 - Jan 2012
-
Software Engineer
Breakwater Trading
Feb 2009 - Jan 2010
-
Software Engineer
BIR Training
Oct 2008 - Jan 2009
-
Software Engineer
Day 1 Studios
Aug 2006 - May 2008
-
Software Engineer
SAIC
Jun 2004 - May 2006
-
Software Engineer
Education:
University of Illinois at Urbana-Champaign 2002 - 2004
Masters, Physics
Florida State University 1996 - 2002
B.S., Physics, Music
Skills:
Unreal Engine 3, Xbox 360, FMOD, Object Oriented Design, PlayStation 3, Visual Studio, Windows 7, Programming, Video Game Development, C/C++ STL, Java, Boost, Linux, C#, Octave, Python, Trading Systems, Machine Learning, C++, Mac, Multithreading, Objective-C
Honor & Awards:
Graduate Assistant in Areas of National Need (GAANN) fellowship (April 2002), Barry M. Goldwater and Excellence in Education Foundation scholarship (April 2001), Gunther Schwarz Award for Excellence in Science and the Arts (FSU Physics Department, April 2001)