Position:
Lighting TD at Method Studios
Work:
Method Studios
- Greater Los Angeles Area since May 2012
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Lighting TD
The Mill
- Greater Los Angeles Area Feb 2012 - May 2012
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3D Generalist
RTT
- USA (Pasadena) Dec 2011 - Jan 2012
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3D Generalist
Pixar Animation Studios
Jan 2010 - Jan 2011
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Shading TD & Generalist (Resident)
Arthur C. Clarke's Maelstrom II
Sep 2007 - Jul 2008
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Texture Artist
Education:
Academy of Art University 2006 - 2013
BFA, VFX
Skills:
Texturing, Lighting, Compositing, Shading, Mental Ray, Nuke, Rendering, Maya, Visual Effects, Modeling, Renderman, UV mapping, Look Development, Zbrush, Shake, 3D, MEL, Texture Painting, After Effects, Digital Compositing, Hard Surface Modeling, Mudbox, Texture, Fur, Environment Modeling, Texture Artist, Bodypaint, Shaders, Shader Writing, Vray, Changing Environments
Interests:
Look development, texturing, shading, lighting, rendering, composting