Inventors:
Rachelle Rurycz - Hyannis MA, US
International Classification:
A63F 3/00
Abstract:
An interactive learning game having a gameboard bearing a plurality of consecutive spaces, some of which include open ended personality revealing discussion questions. The novel game also includes cards bearing moral, spiritual, ethical and philosophical questions and references to answers from different points of view. The novel gameboard also includes alternative paths interconnecting the plurality of spaces that provide a player with the option to advance the player's marker, move back another player's marker or to altruistically assist another player's marker. The novel game may be played on the computer by computers connected to the internet or an intranet. The game is designed for players to challenge their way of thinking while enjoying interaction and learning different points of view and perspectives on ethical, moral, religious, scientific and philosophical points of view.