Position:
Future Architecture Program Manager at Intel Corporation
Work:
Intel Corporation
- Greater Seattle Area since Jun 2012
-
Future Architecture Program Manager
Intel Corporation
Oct 2010 - Jun 2012
-
Intel Gaming and Graphics Samples PM/Producer
Intel
Oct 2008 - Oct 2010
-
LRB Native Title Lead PM/Executive Producer
Microsoft Game Studios
Sep 2007 - Sep 2008
-
Lead PM, Core Platform in Aces Studio
Microsoft Game Studios
Jul 2006 - Sep 2007
-
Senior PM, Graphics and Terrain in Aces Studio
Microsoft
Mar 2005 - Jul 2006
-
Senior PM, Visual Studio SDK
ATI
Oct 2002 - Oct 2004
-
Director, Strategic Relationships
Microsoft
Jul 2000 - Oct 2002
-
Senior PM, DirectX SDK
Microsoft
Aug 1996 - Jul 2000
-
Lead Software Development Engineer
Sierra On-Line
Jul 1995 - Aug 1996
-
Senior Software Development Engineer
Kaleida Labs
Oct 1993 - Jul 1995
-
Staff Engineer
Addison Wesley
Oct 1992 - Oct 1993
-
Author
Borland
Sep 1991 - Oct 1992
-
Senior Software Engineer
Softview
Jun 1990 - Aug 1991
-
Windows Development Lead
Independent Consulting
Jun 1988 - Jul 1990
-
Systems Engineer
Claritas
Apr 1987 - Jun 1988
-
Windows Developer
TRW Federal Systems
Feb 1986 - Apr 1987
-
Software Engineering Lead
SAIC
Feb 1985 - Feb 1986
-
Software Engineer
Intran
Jun 1984 - Feb 1985
-
Software Engineer
NASA Goddard Space Flight Center
Mar 1983 - Jun 1984
-
Programmer
Gee & Jenson E-A-P
Feb 1982 - Jul 1982
-
Programmer
Education:
University of Maryland College Park 1983 - 1984
BSc, Physical Sciences
Florida Atlantic University 1977 - 1982
Meridian High School
Skills:
Technology Evangelism, Technical Writing, Computer Graphics, Agile Project Management, Scrum, Technology Evangelist, Project Management, Mobile Devices, Program Management, Software Development, DirectX, C, Programming, Debugging, Software Project Management, Agile Methodologies, Software Engineering, Video Games, Strategy, Windows, Software Design, Mobile Applications, Game Programming, 3D, Technical Leadership