Kenneth William Kiss
Nursing in Salt Lake City, UT

License number
Utah 6637712-3104
Issued Date
Jul 26, 2007
Expiration Date
Nov 26, 2007
Category
Nurse
Type
Temporary Registered Nurse
Address
Address
Salt Lake City, UT
Education
UTAH VALLEY STATE COLLEGE-AD

Personal information

See more information about Kenneth William Kiss at radaris.com
Name
Address
Phone
Kenneth Kiss, age 64
8805 S Blue Jay Ln, Salt Lake City, UT 84121

Professional information

Kenneth Kiss Photo 1

Real-Time Image Generation System For Simulating Physical Paint, Drawing Media, And Feature Modeling With 3-D Graphics

US Patent:
5687304, Nov 11, 1997
Filed:
Nov 22, 1996
Appl. No.:
8/755115
Inventors:
Kenneth W. Kiss - Salt Lake City UT
Assignee:
Parametric Technology Corporation - Waltham MA
International Classification:
G06F 1500
US Classification:
395119
Abstract:
A computer graphics painting system defined in terms of three dimensional graphics and texturing mapping. A three dimensional drawing primitive, most commonly a polygonal mesh, is directed along a path specified by a tablet, mouse, or other input stream. The primitive is transformed to sequential locations along the stroke in three dimensional space. At each location the primitive is processed with texture mapping techniques and blended into the frame buffer for real-time display. The brush primitive may take many forms to achieve a wide variety of painting effects and styles. The polygonal mesh form may also be active in conforming to any underlying surface or model data, thus enabling real-time painting of three dimensional objects.


Kenneth Kiss Photo 2

Real-Time Image Generation System For Simulating Physical Paint, Drawing Media, And Feature Modeling With 3-D Graphics

US Patent:
5592597, Jan 7, 1997
Filed:
Feb 14, 1994
Appl. No.:
8/195112
Inventors:
Kenneth W. Kiss - Salt Lake City UT
Assignee:
Parametric Technology Corporation - Waltham MA
International Classification:
G06F 1500
US Classification:
395119
Abstract:
A computer graphics painting system defined in terms of three dimensional graphics and texturing mapping. A three dimensional drawing primitive, most commonly a polygonal mesh, is directed along a path specified by a tablet, mouse, or other input stream. The primitive is transformed to sequential locations along the stroke in three dimensional space. At each location the primitive is processed with texture mapping techniques and blended into the frame buffer for real-time display. The brush primitive may take many forms to achieve a wide variety of painting effects and styles. The polygonal mesh form may also be active in conforming to any underlying surface or model data, thus enabling real-time painting of three dimensional objects.