Position:
Game Service Engineer at Electronic Arts
Work:
Electronic Arts
- Redwood City, Ca since Aug 2011
-
Game Service Engineer
ISI-USC
- Marina del Rey, Ca Mar 2010 - Jul 2011
-
Research Assistant
California State University, Bakersfield
- Bakersfield, Ca Jan 2007 - Sep 2009
-
Research Assistant
California State University, Bakersfield
- Bakersfield, Ca Sep 2007 - Jun 2009
-
Lecturer - Computer Science
DIVR Systems Inc.
Jun 2005 - Oct 2005
-
Intern Programmer
CiSMS
- Fresno, Ca Sep 1999 - Jul 2004
-
President and Sole Software Engineer
Goliath Software
- Fresno, Ca Aug 2003 - Jun 2004
-
President and Lead Software developer
Education:
University of Southern California 2009 - 2011
MS, Computer Science - General
California State University-Bakersfield 2004 - 2007
BS, Computer Science
Bakersfield College 1994 - 1999
AA, Mathamatics
Interests:
api's, modular design, OOP, agile development, unit testing, load testing, artificial intelligence, machine learning, robots, science, music, art, games, graphics, video, technology, computer science, web development, emerging technology and software development
Honor & Awards:
California State University Bakersfield, Computer Science - Outstanding Graduating Senior of 2007