Position:
Software Engineer at Retro Studios
Work:
Retro Studios
since Aug 2008
-
Software Engineer
Electronic Arts
Jul 2005 - Jul 2008
-
Software Engineer
Inflection Point Systems
Oct 2003 - May 2004
-
Sr. Software Engineer
Aether Systems
Sep 2000 - Sep 2003
-
Sr. Software Engineer
Dextra Technologies
1998 - 1999
-
Software Engineer
Education:
Cornell University 2004 - 2005
Master of Engineering in Computer Science, Computer Graphics
Instituto Tecnológico y de Estudios Superiores de Monterrey 1993 - 1997
Bachelor of Science in Electronic Systems, Computer Engineering
Skills:
Game Development, Video Games, 3D, Computer Graphics, DirectX, Animation, 3D Modeling, HLSL, User Experience, Object Oriented Design, Graphics, Perforce, Xbox 360, PS3, Gameplay
Interests:
realtime computer graphics and animation, video games console development, software development processes and practices