Position:
Sound Designer at Avalanche Studios, Owner/Founder at Ear Engine Audio, Lead Dialogue Editor (contractor): XCOM at 2K Games, Sound Re-Mixer / Sound Designer / Location Mixer for Roboto Supremo at Supreme Robot Pictures
Location:
Greater New York City Area
Work:
Avalanche Studios
- Greater New York City Area since Mar 2012
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Sound Designer
Ear Engine Audio
since Nov 2010
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Owner/Founder
2K Games
since Jul 2010
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Lead Dialogue Editor (contractor): XCOM
Supreme Robot Pictures
since Jul 2008
-
Sound Re-Mixer / Sound Designer / Location Mixer for Roboto Supremo
Vanishing Girl
Jun 2010 - Mar 2011
-
Supervising Sound Editor/Re-Record Mixer for "Tell Your Friends"
Stone Creek Entertainment
Dec 2010 - Dec 2010
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Contractor: voice director
Mako Games
Mar 2008 - May 2010
-
Audio Director
2K Games
Jun 2009 - Jan 2010
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Contractor: Lead Dialogue Editor
Superme Robot Pictures / Comedy Central
Sep 2008 - Nov 2009
-
Sound Re-record Mixer / Sound Designer / Location Mixer for the Awkward Comedy Show
Vogster Entertainment
Aug 2009 - Sep 2009
-
Contractor: VO director/ sound designer for CrimeCraft
Emerald City Confidential / Playfirst
Nov 2008 - Dec 2008
-
VO co-director / recordist
Super-Ego Games
May 2004 - May 2008
-
Audio Director
Super-Ego Games
- Greater New York City Area Jun 2004 - Mar 2008
-
Audio Director
Maxis/Electronic Arts
May 2003 - Apr 2004
-
Audio Editor (Sims 2)
Big Blue Meenie Recording Studios
Oct 1994 - Sep 2003
-
Head Engineer
Education:
William Paterson University of New Jersey 1992 - 1994
BA, Audio Recording
Drew University 1989 - 1991
Skills:
Sound Design, Audio Post Production, Audio, Recording, Music Production, Dialogue Production, Location Recording, Re-Record Mixing, Kung-Fu Grip, Post Production, Dialogue Editing, Sound, Mixing, Audio Engineering