Inventors:
James Fleming - Brighton MA, US
Marc A. Flury - Cambridge MA, US
Dean N. Tate - Cambridge MA, US
Matthew C. Boch - Somerville MA, US
Isaac Adams - Revere MA, US
Riseon Kim - Dorchester MA, US
Sachi Sato - Belmont MA, US
Assignee:
Harmonix Music Systems, Inc. - Cambridge MA
International Classification:
A63F 9/24, A63F 13/00
Abstract:
Presented herein are methods, apparatuses, programs, and systems for providing a smooth animation transition in a game. An event timeline is provided with event markers denoting points in time on the event timeline. Each event marker is associated with an animation segment from the number of animation segments. A first marker on the event timeline is provided, which indicates a first animation segment to be displayed on the display (at a point in time with respect to event timeline). A second marker on the event timeline is also provided, which indicates a second animation segment to be displayed on the display (at a second point in time with respect to event timeline). Then as the game progresses, and the second point time on the timeline is approaching, a set of animation segments that need to be blended together is determined, to provide a smooth transition from the first animation segment to the second animation segment. Once the set of animations have been determined, a blend is performed among the set of animation segments.