DR. DOUGLAS JOHNSON, CRNA
Nursing at Bob Wilson Dr, San Diego, CA

License number
California ARNP9298958
Category
Nursing
Type
Nurse Anesthetist, Certified Registered
Address
Address
34800 Bob Wilson Dr, San Diego, CA 92134
Phone
(619) 410-9060

Professional information

Douglas Johnson Photo 1

Trans World Entertainment At Trans World Entertainment

Position:
Store Manager at Trans World Entertainment
Location:
Greater San Diego Area
Industry:
Retail
Work:
Trans World Entertainment since Jun 2006 - Store Manager Barnes & Noble Booksellers Apr 2003 - May 2006 - Assistant Manager Wherehouse Music Apr 1991 - Apr 2003 - Store Manager
Education:
California State University-San Marcos 2008 - 2010
Bachelor of Science, Communications
Palomar College 1987 - 1992
Interests:
Independent and mainstream film, science fiction literature, nature photography, hiking, Hollywood history, blogging
Honor & Awards:
Trans World Entertainment "Rookie of the Year" Award Recipient - 2006


Douglas Johnson Photo 2

President Of Tablewar Designs

Position:
Owner & President at TableWar Designs
Location:
Greater San Diego Area
Industry:
Entertainment
Work:
TableWar Designs - San Diego, California since Oct 2010 - Owner & President Pacific Beach Digital - Greater San Diego Area Nov 2005 - Oct 2010 - Senior Artist Sony Computer Entertainment America LLC - Greater San Diego Area 1997 - 2001 - Artist Animator


Douglas Johnson Photo 3

Douglas Johnson

Position:
Vice President at Noble Americas Energy Solutions LLC, Vice President Noble Americas Energy Solutions LLC at Noble Group
Location:
Greater San Diego Area
Industry:
Oil & Energy
Work:
Noble Americas Energy Solutions LLC since Nov 2010 - Vice President Noble Group since Nov 2010 - Vice President Noble Americas Energy Solutions LLC
Languages:
Portuguese beginning, Spanish beginning


Douglas Johnson Photo 4

Interactive Video Game System With Characters That Evolve Physical And Cognitive Traits

US Patent:
2002008, Jun 27, 2002
Filed:
Dec 26, 2000
Appl. No.:
09/748362
Inventors:
Douglas Johnson - San Diego CA, US
David Fogel - La Jolla CA, US
Timothy Hays - La Jolla CA, US
Thomas Lang - Rancho Santa Fe CA, US
International Classification:
G06F019/00
US Classification:
463/030000, 463/043000
Abstract:
A server-based video game system maintains a number of video game characters having computer-simulated genetic (“digenetic”) structures that prescribe a number of physical and cognitive performance traits and characteristics for the video game characters. The system allows end users to establish remote online access to the game characters (via, e.g., the Internet). The results of competitions and training activities are based upon the game characters' digenetics, the conditions of the game environment, and the game characters' current levels of physical and cognitive development. The game characters' performance capabilities and cognition are updated continuously in response to the results of competitions and training activities. Competition and training results can be processed by the game servers and transmitted to the end user presentation devices for graphics rendering. In this manner, the video game system need not be burdened by network latency and other delays. The game system also supports game character breeding; game character evolution based upon the digenetics; and game character buying, trading, selling, and collecting.


Douglas Johnson Photo 5

Video Game Characters Having Evolving Traits

US Patent:
2002008, Jun 27, 2002
Filed:
Dec 26, 2000
Appl. No.:
09/748454
Inventors:
David Fogel - La Jolla CA, US
Timothy Hays - La Jolla CA, US
Douglas Johnson - San Diego CA, US
Thomas Lang - Rancho Santa Fe CA, US
International Classification:
A63F009/24
US Classification:
463/008000, 463/030000
Abstract:
A server-based video game system maintains a number of video game characters having computer-simulated genetic (“digenetic”) structures that prescribe a number of physical and cognitive performance traits and characteristics for the video game characters. The system allows end users to establish remote online access to the game characters (via, e.g., the Internet). The results of competitions and training activities are based upon the game characters' digenetics, the conditions of the game environment, and the game characters' current levels of physical and cognitive development. The game characters' performance capabilities and cognition are updated continuously in response to the results of competitions and training activities. Competition and training results can be processed by the game servers and transmitted to the end user presentation devices for graphics rendering. In this manner, the video game system need not be burdened by network latency and other delays. The game system also supports game character breeding; game character evolution based upon the digenetics; and game character buying, trading, selling, and collecting.


Douglas Johnson Photo 6

Video Game Characters Having Evolving Traits

US Patent:
7025675, Apr 11, 2006
Filed:
Aug 29, 2003
Appl. No.:
10/651907
Inventors:
David B. Fogel - La Jolla CA, US
Timothy J. Hays - La Jolla CA, US
Douglas R. Johnson - San Diego CA, US
Assignee:
Digenetics, Inc. - La Jolla CA
International Classification:
A63F 9/22
US Classification:
463 9, 462 43, 709203, 345473
Abstract:
A server-based video game system maintains a number of video game characters having computer-simulated genetic (“digenetic”) structures that prescribe a number of physical and cognitive performance traits and characteristics for the video game characters. The system allows end users to establish remote online access to the game characters (via, e. g. , the Internet). The results of competitions and training activities are based upon the game characters' digenetics, the conditions of the game environment, and the game characters' current levels of physical and cognitive development. The game characters' performance capabilities and cognition are updated continuously in response to the results of competitions and training activities. Competition and training results can be processed by the game servers and transmitted to the end user presentation devices for graphics rendering. In this manner, the video game system need not be burdened by network latency and other delays.


Douglas Johnson Photo 7

Method For Presenting A Virtual Reality Environment For An Interaction

US Patent:
7084876, Aug 1, 2006
Filed:
Jul 18, 2003
Appl. No.:
10/623034
Inventors:
David B. Fogel - San Diego CA, US
Douglas R. Johnson - San Diego CA, US
Timothy J. Hays - La Jolla CA, US
Assignee:
Digenetics, Inc. - La Jolla CA
International Classification:
G06T 13/00
US Classification:
345473, 463 32, 715706
Abstract:
One aspect of the invention is a method for presenting a virtual reality setting for an interaction. An example of the method includes presenting a streaming video of a real-world background scene, and presenting a series of individual video clips that are joined into the appearance of a continuous streaming image of a real-world character. The method also includes inputting an operator's choice of action or inaction, and updating a current state based on the operator's action or inaction. The method further includes using the current state by a decision logic to determine a response in the setting by the character, and using the current state by the decision logic to determine a selection of how to control video of the character and how to control video of the background. The method may also include simultaneously presenting a three-dimensional representation and a two-dimensional representation of a playing area.


Douglas Johnson Photo 8

Low Cost Annular Combustor

US Patent:
4938020, Jul 3, 1990
Filed:
Dec 19, 1988
Appl. No.:
7/286130
Inventors:
Jack R. Shekleton - San Diego CA
Douglas C. Johnson - San Diego CA
Melvin K. Lafferty - San Diego CA
Assignee:
Sundstrand Corporation - Rockford IL
International Classification:
F02C 314
US Classification:
60 3936
Abstract:
The expense of fabricating an annular combustor for use with a small diameter gas turbine engine is minimized in a construction including a bell-shaped housing 52, an axially extending sleeve 66 within the housing 52, an annular liner 74 within the housing 52 and about the sleeve 66 and including inner, outer and radial walls 80, 76, 78, respectively, spaced from the sleeve 66 and the housing 52 and all being formed of sheet metal. A circular fuel manifold 108 with angularly spaced fuel dispensing openings 122 is disposed between the housing 52 and the outer wall 76 and a plurality of open ended, elongated tubes 112 extend through the outer wall 76 and are in fluid communication with respective openings 122 in the fuel manifold 108 to introduce air and fuel generally tangentially into the liner 74.


Douglas Johnson Photo 9

Display Case

US Patent:
D669684, Oct 30, 2012
Filed:
Jun 14, 2012
Appl. No.:
29/424737
Inventors:
Douglas Johnson - San Diego CA, US
International Classification:
2803
US Classification:
D 3284, D3288


Douglas Johnson Photo 10

Modular Display And Storage Tray System

US Patent:
2012025, Oct 11, 2012
Filed:
Apr 6, 2012
Appl. No.:
13/440995
Inventors:
Douglas Johnson - San Diego CA, US
International Classification:
A47F 5/08
US Classification:
211 8801
Abstract:
This is directed to systems, processes, machines, and other means that can allow a user to display miniature figures. The invention can contain allow a user to display miniature figurines in a conspicuous manner.