Position:
Game Designer at High Moon Studios
Work:
High Moon Studios
since Jan 2009
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Game Designer
Luxoflux
Sep 2008 - Dec 2008
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Intern
Game Wizards
Jan 2006 - Dec 2008
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Lead Level Designer
Isopod Labs
Feb 2007 - Jun 2007
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Internship
Education:
The Art Institute of Los Angeles @ Santa Monica 2006 - 2008
B.S., Game Design
Skills:
Unreal Engine 3, Level Design, Zbrush, Maya, Texturing, 3D Studio Max, Mudbox, Lighting, Photoshop, Kismet, Rendering, Unreal Editor, Xbox 360, PS3
Interests:
Competitive Multiplayer, Cooperative Multiplayer, Gaming, Level Design, Environmental Art, board/table top/card games