Position:
Indie Developer at Rolling Heights
Work:
Rolling Heights
- Las Vegas, NV since Mar 2013
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Indie Developer
independent
- Greater Los Angeles Area Nov 2012 - Mar 2013
-
Windows 8 app developer, Software Engineer
indie
- Glendale, CA Mar 2012 - Nov 2012
-
Indie Game Developer
High Impact Games
- Burbank, CA Mar 2011 - Mar 2012
-
Generalist Programmer
Full Sail University
Apr 2009 - Jun 2010
-
Lab Monitor
Full Sail University
Feb 2009 - Jun 2010
-
Tutor
Sony Computer Entertainment of America
Jul 2006 - May 2007
-
First Party Quality Assurance
Education:
Full Sail University 2008 - 2010
Game Development B.S., Software Engineering
Skills:
DirectX, HLSL, Lua, OpenGL, Shaders, Gameplay, XNA, Tortoise SVN, x86 Assembly, Engine Development, Visual Studio, Development Tools, C++, Rendering, C#, API, Animation, Debugging, Java, STL, .NET, Quality Assurance, Game Programming, Xbox 360, PS3, Game Development, Perforce, Game Design, Wii, Scripting, 3D, Computer Graphics, Programming, Software Engineering, Gameplay Programming, Console, Unity, Unity3D, Maya