Position:
Software Engineer III at Electronic Arts
Work:
Electronic Arts
since Nov 2005
-
Software Engineer III
PhDx Systems
Apr 2005 - Nov 2005
-
Programmer
University of New Mexico
Jan 2003 - Nov 2005
-
3D Animation Instructor
Extreme AI, Inc.
Dec 2003 - Apr 2005
-
Senior Programmer
University of New Mexico
Jul 2002 - Dec 2003
-
Recitation Instructor, Computer Science
Education:
The University of New Mexico 2000 - 2005
Bachelor of Science, Computer Science, Studio Art Minor
The University of Texas at El Paso 1998 - 2000
Skills:
Software Documentation, Video Games, C++, Visual Studio, C#, Software Engineering, C, Perforce, Agile Methodologies, scrum
Interests:
imperitive programming languages, 3D modeling and animation, visual/interactive storytelling, videogames
Honor & Awards:
1st Place, 2003 Flicks on 66 Fulldome Animation Competition
2003 ACM Siggraph Conference Fulldome Animation Showcase contributor